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 screen shake

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blackchaos
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Number of posts : 137
Age : 35
Location : London,England
Registration date : 2008-07-23

PostSubject: screen shake   July 27th 2008, 5:01 pm

to make the screen shake when the opponent gets hit add the following lines at the bottom of the hitdef

ive included values for example

envshake.time = 25
envshake.freq = 100
envshake.ampl = -5

this is quite a powerful screen shake. ampl amplifies it but controls it better

to add screen shake for a move like a projectile being released use this

[State 1000, EnvShake]
type = EnvShake
trigger1 = animelem = 4 ;animelem 4 is the 4th frame (when he releases it)
time = 20
freq = 85
ampl = -4
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Sonikku
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Number of posts : 8
Age : 25
Registration date : 2008-07-27

PostSubject: Re: screen shake   July 29th 2008, 7:33 pm

lol thanks i used ENV shake when first kearned projectiles, but i forgot about them D: so thanks
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