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 AssertSpecial

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blackchaos
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Number of posts : 137
Age : 35
Location : London,England
Registration date : 2008-07-23

PostSubject: AssertSpecial   July 27th 2008, 5:20 pm

[State 1000, AssertSpecial]
type = AssertSpecial
;trigger1 = 1 ;if you want it constantly through the move, or your own trigger

you can only have 3 flags per assert special ill explain all flags

;flag = intro ;tells mugen its an intro
;flag2 = invisible ;makes p1 invisible
;flag3 = roundnotover ;doesnt end the round
;-----------------------
;flag = nobardisplay ;removes lifebars
;flag = noBG ;removes background to make it black
;flag = noFG ;removes foreground
;flag = nostandguard ;doesnt allow standing guard
;flag = nocrouchguard ;doesnt allow crouching guard
;flag = noairguard ;doesnt allow air guard
;flag = noautoturn ;dismisses p2 ability to auto turn if not facing
;flag = nojugglecheck ;infinite juggle
;flag = nokosnd ;no ko sound
;flag = nokoslow ;stops the ko slow mo speed when you win
;flag = noshadow ;removes shadows, eg from helper projectiles
;flag = globalnoshadow; removes all shadows even p1 and p2
;flag = nomusic ;removes background music
;flag = nowalk ;disbles walking
;flag = timerfreeze ;freezes timer (clock inbetween lifebar)
;flag = unguardable ;makes the move unguardable



to use say nostandguard
nokosound
nokoslow

the correct syntax(code) is

flag = nostandguard
flag2 = nokosound
flag3 = nokoslow
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