blackchaos Administrator
Number of posts : 137 Age : 41 Location : London,England Registration date : 2008-07-23
| Subject: screen shake July 27th 2008, 5:01 pm | |
| to make the screen shake when the opponent gets hit add the following lines at the bottom of the hitdef ive included values for example
envshake.time = 25 envshake.freq = 100 envshake.ampl = -5
this is quite a powerful screen shake. ampl amplifies it but controls it better
to add screen shake for a move like a projectile being released use this
[State 1000, EnvShake] type = EnvShake trigger1 = animelem = 4 ;animelem 4 is the 4th frame (when he releases it) time = 20 freq = 85 ampl = -4 | |
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Sonikku New Member
Number of posts : 8 Age : 31 Registration date : 2008-07-27
| Subject: Re: screen shake July 29th 2008, 7:33 pm | |
| lol thanks i used ENV shake when first kearned projectiles, but i forgot about them D: so thanks | |
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